X-Git-Url: https://code.kerkeslager.com/?a=blobdiff_plain;f=templates%2Fprogram.c;h=d6df73289dd8bf5028d58861a1d5fca03646ce53;hb=c6f9ecdbbbaeb1401158714f3b38b65ddc03c34f;hp=ecabb1758c1c5971b78265890884d5992a7964ad;hpb=c40954b865b48ffa4993f735d56213fb91c3e90e;p=fur diff --git a/templates/program.c b/templates/program.c index ecabb17..d6df732 100644 --- a/templates/program.c +++ b/templates/program.c @@ -4,37 +4,100 @@ #include #include +/* Some terminology used in function names: + * - initialize: These functions take a pointer and potentially some other arguments, and use those + * to initialize the value pointed to by self. Initialize functions DO NOT allocate the function, + * so they can be used to initialize stack-allocated variables. + * - construct: This allocates a value for a pointer, initializes it, and returns it. This is for + * heap-allocated values. It may be as simple as allocating the memory, calling an initialize, and + * returning it. + * - deinitialize: These functions dereference or free any objects pointed to by the self pointer's + * value, but they don't actually free the self pointer. This is useful for stack-allocated objects + * which point to heap-allocated objects. + * - destruct: This dereferences or frees memory pointed to by the self argument, and all the + * pointers on the self argument. + */ + {% for standard_library in standard_libraries %} #include <{{standard_library}}> {% endfor %} -struct String; -typedef struct String String; enum Type; typedef enum Type Type; union Instance; typedef union Instance Instance; struct Object; typedef struct Object Object; -struct Runtime; -typedef struct Runtime Runtime; +struct EnvironmentNode; +typedef struct EnvironmentNode EnvironmentNode; +struct Environment; +typedef struct Environment Environment; +struct EnvironmentPool; +typedef struct EnvironmentPool EnvironmentPool; -struct String -{ - size_t length; - char* characters; +const char* const STRING_LITERAL_LIST[] = { +{% for string_literal in string_literal_list %} + "{{ string_literal }}", +{% endfor %} +}; + +const char* const SYMBOL_LIST[] = { +{% for symbol in symbol_list %} + "{{ symbol }}", +{% endfor %} }; enum Type { + BOOLEAN, + CLOSURE, INTEGER, - STRING + LIST, + STRING_CONCATENATION, + STRING_LITERAL, + STRUCTURE, + VOID +}; + +struct Closure; +typedef struct Closure Closure; +struct Closure +{ + Environment* closed; + Object (*call)(EnvironmentPool*, Environment*, size_t, Object*); +}; + +struct List; +typedef struct List List; +struct List +{ + size_t allocated; + size_t length; + Object* items; +}; + +struct StringConcatenation; +typedef struct StringConcatenation StringConcatenation; + +struct Structure; +typedef struct Structure Structure; +struct Structure +{ + size_t reference_count; + size_t length; + const char** symbol_list; + Object* value_list; }; union Instance { + bool boolean; + Closure closure; int32_t integer; - String* string; + List list; + StringConcatenation* string_concatenation; + const char* string_literal; + Structure* structure; }; struct Object @@ -43,52 +106,387 @@ struct Object Instance instance; }; -struct Runtime +const Object builtin$true = { BOOLEAN, (Instance)(bool){ true } }; +const Object builtin$false = { BOOLEAN, (Instance)(bool){ false } }; +const Object builtin$nil = { VOID, { 0 } }; + +struct StringConcatenation { - size_t permanentStringsLength; - size_t permanentStringsAllocated; - String** permanentStrings; + size_t referenceCount; + Object left; + Object right; }; -Runtime* Runtime_construct() +Object List_construct(size_t allocate) +{ + Object* items = malloc(sizeof(Object) * allocate); + Object result = { LIST, (Instance)(List){ allocate, 0, items } }; + return result; +} + +void List_append(Object* list, Object item) +{ + assert(list->type == LIST); + + if(list->instance.list.allocated == list->instance.list.length) + { + list->instance.list.allocated *= 2; + list->instance.list.items = realloc( + list->instance.list.items, + sizeof(Object) * list->instance.list.allocated + ); + } + + list->instance.list.items[list->instance.list.length] = item; + list->instance.list.length++; +} + +Object List_get(Object* list, Object index) +{ + assert(list->type == LIST); + assert(index.type == INTEGER); + + return list->instance.list.items[index.instance.integer]; +} + +Object Object_rereference(Object self) +{ + switch(self.type) + { + case BOOLEAN: + case CLOSURE: + case INTEGER: + case STRING_LITERAL: + case VOID: + return self; + + case STRING_CONCATENATION: + self.instance.string_concatenation->referenceCount++; + return self; + + case STRUCTURE: + self.instance.structure->reference_count++; + return self; + + default: + assert(false); + } +} + +Object Structure_construct(size_t length, const char** symbol_list, Object* value_list) { - Runtime* result = malloc(sizeof(Runtime)); - result->permanentStringsLength = 0; - result->permanentStringsAllocated = 0; - result->permanentStrings = NULL; + Structure* structure = malloc(sizeof(Structure)); + structure->reference_count = 1; + structure->length = length; + structure->symbol_list = malloc(sizeof(const char*) * length); + structure->value_list = malloc(sizeof(Object) * length); + + // TODO Don't allow assignment of mutable structures, as this screws up reference counting + for(size_t i = 0; i < length; i++) + { + structure->symbol_list[i] = symbol_list[i]; + structure->value_list[i] = Object_rereference(value_list[i]); + } + + Object result = { STRUCTURE, (Instance)structure }; + return result; } -void Runtime_destruct(Runtime* self) +Object Structure_get(Object* self, const char* symbol) +{ + assert(self->type == STRUCTURE); + + for(size_t i = 0; i < self->instance.structure->length; i++) + { + if(self->instance.structure->symbol_list[i] == symbol) + { + return self->instance.structure->value_list[i]; + } + } + + assert(false); +} + +struct EnvironmentNode +{ + const char* key; + Object value; + EnvironmentNode* next; +}; + +struct Environment +{ + bool mark; + bool live; + + Environment* parent; + EnvironmentNode* root; +}; + +void Environment_initialize(Environment* self, Environment* parent) +{ + self->parent = parent; + self->root = NULL; + + // We are currently only ever initializing environments at the beginning of running functions, so + // for now at least we can assume that we want it to be live immediately. + self->live = true; +} + +void Object_deinitialize(Object* self) +{ + switch(self->type) + { + case BOOLEAN: + break; + case CLOSURE: + break; + case INTEGER: + break; + case STRING_LITERAL: + break; + case VOID: + break; + + case LIST: + for(size_t i = 0; i < self->instance.list.length; i++) { + Object_deinitialize(&(self->instance.list.items[i])); + } + + free(self->instance.list.items); + break; + + case STRING_CONCATENATION: + self->instance.string_concatenation->referenceCount--; + + if(self->instance.string_concatenation->referenceCount == 0) + { + Object_deinitialize(&(self->instance.string_concatenation->left)); + Object_deinitialize(&(self->instance.string_concatenation->right)); + free(self->instance.string_concatenation); + } + break; + + case STRUCTURE: + self->instance.structure->reference_count--; + + if(self->instance.structure->reference_count == 0) + { + for(size_t i = 0; i < self->instance.structure->length; i++) + { + Object_deinitialize(&(self->instance.structure->value_list[i])); + } + free(self->instance.structure->symbol_list); + free(self->instance.structure->value_list); + free(self->instance.structure); + } + break; + + default: + assert(false); + } +} + +void Environment_deinitialize(Environment* self) +{ + EnvironmentNode* next; + for(EnvironmentNode* node = self->root; node != NULL; node = next) + { + next = node->next; + Object_deinitialize(&(node->value)); + free(node); + } +} + +void Environment_setLive(Environment* self, bool live) { - free(self->permanentStrings); + self->live = live; +} + +void Environment_mark(Environment* self) +{ + if(self == NULL) return; + if(self->mark) return; // Prevents infinite recursion in the case of cycles + + self->mark = true; + + Environment_mark(self->parent); + + for(EnvironmentNode* node = self->root; node != NULL; node = node->next) + { + switch(node->value.type) + { + case BOOLEAN: + case INTEGER: + case STRING_LITERAL: + case VOID: + break; + + case CLOSURE: + Environment_mark(node->value.instance.closure.closed); + break; + + default: + assert(false); + } + } +} + +// This need not be thread safe because environments exist on one thread only +void Environment_set(Environment* self, const char* const key, Object value) +{ + EnvironmentNode* node = malloc(sizeof(EnvironmentNode)); + node->key = key; + node->value = value; + node->next = self->root; + self->root = node; +} + +Object Environment_get(Environment* self, const char* const symbol) +{ + for(EnvironmentNode* node = self->root; node != NULL; node = node->next) + { + // We can compare pointers because pointers are unique in the SYMBOL_LIST + if(node->key == symbol) + { + return node->value; + } + } + + if(self->parent != NULL) + { + return Environment_get(self->parent, symbol); + } + + // TODO Handle symbol errors + assert(false); +} + +# define POOL_SIZE 64 +struct EnvironmentPool +{ + int8_t freeIndex; + bool allocatedFlags[POOL_SIZE]; + Environment environments[POOL_SIZE]; + EnvironmentPool* overflow; +}; + +EnvironmentPool* EnvironmentPool_construct(); +void EnvironmentPool_initialize(EnvironmentPool*); +void EnvironmentPool_deinitialize(EnvironmentPool*); +void EnvironmentPool_destruct(EnvironmentPool*); + +EnvironmentPool* EnvironmentPool_construct() +{ + EnvironmentPool* result = malloc(sizeof(EnvironmentPool)); + EnvironmentPool_initialize(result); + return result; +} + +void EnvironmentPool_initialize(EnvironmentPool* self) +{ + self->overflow = NULL; + self->freeIndex = 0; + + for(size_t i = 0; i < POOL_SIZE; i++) + { + self->allocatedFlags[i] = false; + self->environments[i].live = false; + } +} + +void EnvironmentPool_deinitialize(EnvironmentPool* self) +{ + // We can assume if this is being called, none of the Environments are live + for(int8_t i = 0; i < POOL_SIZE; i++) + { + if(self->allocatedFlags[i]) Environment_deinitialize(&(self->environments[i])); + } + + EnvironmentPool_destruct(self->overflow); +} + +void EnvironmentPool_destruct(EnvironmentPool* self) +{ + if(self == NULL) return; + EnvironmentPool_deinitialize(self); free(self); } -void Runtime_addPermanentString(Runtime* self, String* string) +void EnvironmentPool_GC(EnvironmentPool* self) { - // TODO Make this function thread-safe - if(self->permanentStringsLength == self->permanentStringsAllocated) + // Unmark all the environments + for(EnvironmentPool* current = self; current != NULL; current = current->overflow) { - if(self->permanentStringsAllocated == 0) + for(int8_t i = 0; i < POOL_SIZE; i++) { - self->permanentStringsAllocated = 8; + current->environments[i].mark = false; } - else + } + + // Mark live enviroments and environments referenced by live environments + for(EnvironmentPool* current = self; current != NULL; current = current->overflow) + { + for(int8_t i = 0; i < POOL_SIZE; i++) { - self->permanentStringsAllocated = self->permanentStringsAllocated * 2; + if(current->environments[i].live) + { + Environment_mark(&(current->environments[i])); + } } + } - self->permanentStrings = realloc( - self->permanentStrings, - sizeof(String*) * self->permanentStringsAllocated - ); + // TODO We never free pools until the very end--we could free a pool if two pools are empty + for(EnvironmentPool* current = self; current != NULL; current = current->overflow) + { + for(int8_t i = POOL_SIZE - 1; i >= 0; i--) + { + if(!current->environments[i].mark && current->allocatedFlags[i]) + { + Environment_deinitialize(&(current->environments[i])); + current->allocatedFlags[i] = false; + current->freeIndex = i; + } + } + } +} - // TODO Handle realloc returning NULL +Environment* EnvironmentPool_allocate(EnvironmentPool* self) +{ + for(EnvironmentPool* current = self; current != NULL; current = current->overflow) + { + for(; current->freeIndex < POOL_SIZE; current->freeIndex++) + { + if(!current->allocatedFlags[current->freeIndex]) + { + current->allocatedFlags[current->freeIndex] = true; + return &(current->environments[current->freeIndex]); + } + } } - self->permanentStrings[self->permanentStringsLength] = string; - self->permanentStringsLength++; + EnvironmentPool_GC(self); + + EnvironmentPool* previous; + for(EnvironmentPool* current = self; current != NULL; current = current->overflow) + { + for(; current->freeIndex < POOL_SIZE; current->freeIndex++) + { + if(!current->allocatedFlags[current->freeIndex]) + { + current->allocatedFlags[current->freeIndex] = true; + return &(current->environments[current->freeIndex]); + } + else + { + previous = current; + } + } + } + + previous->overflow = EnvironmentPool_construct(); + return EnvironmentPool_allocate(previous->overflow); } Object integerLiteral(int32_t literal) @@ -99,49 +497,155 @@ Object integerLiteral(int32_t literal) return result; } -Object stringLiteral(Runtime* runtime, const char* literal) +Object stringLiteral(const char* literal) { - String* resultString = malloc(sizeof(String)); - resultString->length = strlen(literal); - resultString->characters = malloc(resultString->length); - memcpy(resultString->characters, literal, resultString->length); - Runtime_addPermanentString(runtime, resultString); + Object result; + result.type = STRING_LITERAL; + result.instance.string_literal = literal; + return result; +} + +// TODO Make this conditionally added +Object operator$negate(Object input) +{ + assert(input.type == INTEGER); Object result; - result.type = STRING; - result.instance.string = resultString; + result.type = INTEGER; + result.instance.integer = -input.instance.integer; return result; } -{% if 'print' in builtins %} -void builtin$print(Object output) +// TODO Make this conditionally added +Object operator$concatenate(Object left, Object right) { - switch(output.type) - { - case INTEGER: - printf("%" PRId32, output.instance.integer); + switch(left.type) { + case STRING_CONCATENATION: + case STRING_LITERAL: break; - case STRING: - // Using fwrite instead of printf to handle size_t length - fwrite(output.instance.string->characters, 1, output.instance.string->length, stdout); + default: + assert(false); + } + + switch(right.type) { + case STRING_CONCATENATION: + case STRING_LITERAL: break; default: assert(false); } + + StringConcatenation* concatenation = malloc(sizeof(StringConcatenation)); + concatenation->referenceCount = 1; + concatenation->left = Object_rereference(left); + concatenation->right = Object_rereference(right); + + Object result = { STRING_CONCATENATION, (Instance)concatenation }; + return result; +} + +{% for id in infix_declarations %} +Object operator${{ id.name }}(Object left, Object right) +{ + assert(left.type == {{ id.in_type.upper() }}); + assert(right.type == {{ id.in_type.upper() }}); + + Object result; + result.type = {{ id.out_type.upper() }}; + result.instance.{{ id.out_type.lower() }} = left.instance.{{ id.in_type.lower() }} {{ id.operator }} right.instance.{{ id.in_type.lower() }}; + return result; } +{% endfor %} + +{% if 'pow' in builtins %} +Object builtin$pow$implementation(EnvironmentPool* environmentPool, Environment* parent, size_t argc, Object* args) +{ + assert(argc == 2); + + Object base = args[0]; + Object exponent = args[1]; + + assert(base.type == INTEGER); + assert(exponent.type == INTEGER); + + Object result; + result.type = INTEGER; + result.instance.integer = pow(base.instance.integer, exponent.instance.integer); + return result; +} + +Object builtin$pow = { CLOSURE, (Instance)(Closure){ NULL, builtin$pow$implementation } }; {% endif %} +{% if 'print' in builtins %} +Object builtin$print$implementation(EnvironmentPool* environmentPool, Environment* parent, size_t argc, Object* args) +{ + for(size_t i = 0; i < argc; i++) + { + Object output = args[i]; + switch(output.type) + { + case BOOLEAN: + fputs(output.instance.boolean ? "true" : "false", stdout); + break; + + case CLOSURE: + // TODO Print something better + printf(""); + break; + + case INTEGER: + printf("%" PRId32, output.instance.integer); + break; + + case STRING_CONCATENATION: + builtin$print$implementation(NULL, NULL, 1, &(output.instance.string_concatenation->left)); + builtin$print$implementation(NULL, NULL, 1, &(output.instance.string_concatenation->right)); + break; + + case STRING_LITERAL: + // Using fwrite instead of printf to handle size_t length + printf("%s", output.instance.string_literal); + break; + + case VOID: + printf("nil"); + break; + + default: + assert(false); + } + Object_deinitialize(&output); + } + + // TODO Return something better + return builtin$false; +} + +Object builtin$print = { CLOSURE, (Instance)(Closure){ NULL, builtin$print$implementation } }; +{% endif %} +{% for function_definition in function_definition_list %} +{{ function_definition }} +{% endfor %} + int main(int argc, char** argv) { - Runtime* runtime = Runtime_construct(); + EnvironmentPool* environmentPool = EnvironmentPool_construct(); + Environment* environment = EnvironmentPool_allocate(environmentPool); + Environment_initialize(environment, NULL); + + // TODO Use the symbol from SYMBOL_LIST + {% for builtin in builtins %} + Environment_set(environment, "{{ builtin }}", builtin${{ builtin }}); + {% endfor %} {% for statement in statements %} {{ statement }} {% endfor %} - Runtime_destruct(runtime); - + Environment_setLive(environment, false); + EnvironmentPool_destruct(environmentPool); return 0; }