struct Runtime;
typedef struct Runtime Runtime;
-struct String
-{
- size_t length;
- char* characters;
-};
-
const char * const SYMBOL_LIST[] = {
{% for symbol in symbol_list %}
"{{ symbol }}",
{
bool boolean;
int32_t integer;
- String* string;
+ char* string;
};
struct Object
{
size_t permanentStringsLength;
size_t permanentStringsAllocated;
- String** permanentStrings;
+ char** permanentStrings;
};
Runtime* Runtime_construct()
void Runtime_destruct(Runtime* self)
{
- for(size_t i = 0; i < self->permanentStringsLength; i++)
- {
- free(self->permanentStrings[i]);
- }
-
free(self->permanentStrings);
free(self);
}
-void Runtime_addPermanentString(Runtime* self, String* string)
+void Runtime_addPermanentString(Runtime* self, char* const string)
{
// TODO Make this function thread-safe
if(self->permanentStringsLength == self->permanentStringsAllocated)
self->permanentStrings = realloc(
self->permanentStrings,
- sizeof(String*) * self->permanentStringsAllocated
+ sizeof(char* const) * self->permanentStringsAllocated
);
// TODO Handle realloc returning NULL
return result;
}
-Object stringLiteral(Runtime* runtime, const char* literal)
+Object stringLiteral(Runtime* runtime, char* literal)
{
- String* resultString = malloc(sizeof(String));
- resultString->length = strlen(literal);
- resultString->characters = malloc(resultString->length);
- memcpy(resultString->characters, literal, resultString->length);
- Runtime_addPermanentString(runtime, resultString);
+ Runtime_addPermanentString(runtime, literal);
Object result;
result.type = STRING;
- result.instance.string = resultString;
+ result.instance.string = literal;
return result;
}
case STRING:
// Using fwrite instead of printf to handle size_t length
- fwrite(output.instance.string->characters, 1, output.instance.string->length, stdout);
+ printf("%s", output.instance.string);
break;
default: