Use snapshots of the stack to restore stack to its previous state
[fur] / templates / function_definition.c
index 72ce6f0..9af7632 100644 (file)
@@ -1,27 +1,37 @@
 
-Object user${{name}}$implementation(EnvironmentPool* environmentPool, Environment* parent, size_t argc, Stack* stack, jmp_buf parent_jump)
+Object user${{name}}$implementation(EnvironmentPool* environmentPool, Environment* environment, size_t argc, Stack* parentStack, jmp_buf parentJump)
 {
-  Environment* environment = EnvironmentPool_allocate(environmentPool);
-  Environment_initialize(environment, parent);
+  environment = Environment_construct(environmentPool, environment);
+
+  Stack* stack = Stack_construct();
+  StackSnapshot stackSnapshot = Stack_takeSnapshot(stack);
 
   jmp_buf jump;
   if(setjmp(jump) != 0)
   {
-    Environment_setLive(environment, false);
     fprintf(stderr, "\tin {{name}}\n");
-    longjmp(parent_jump, 1);
+
+    Stack_rewind(stack, stackSnapshot);
+    Environment_setLive(environment, false);
+
+    Stack_destruct(stack);
+
+    longjmp(parentJump, 1);
   }
 
   Object result = builtin$nil;
 
   {% for argument_name in argument_name_list|reverse %}
-  Environment_set(environment, "{{ argument_name }}", Stack_pop(stack));
+  Environment_set(environment, "{{ argument_name }}", Stack_pop(parentStack));
   {% endfor %}
 
   {% for statement in statement_list %}
   {{ statement }}
   {% endfor %}
 
+  // TODO Set the environment back to the parent environment
   Environment_setLive(environment, false);
+
+  Stack_destruct(stack);
   return result;
 }