#include <assert.h>
#include <inttypes.h>
+#include <setjmp.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
struct Closure
{
Environment* closed;
- Object (*call)(EnvironmentPool*, Environment*, size_t, Stack*);
+ Object (*call)(EnvironmentPool*, Environment*, size_t, Stack*, jmp_buf);
};
struct List;
}
// TODO Make this conditionally added
-Object operator$concatenate(Stack* stack)
+Object operator$concatenate(Stack* stack, jmp_buf parent_jump)
{
Object right = Stack_pop(stack);
Object left = Stack_pop(stack);
}
{% for id in infix_declarations %}
-Object operator${{ id.name }}(Stack* stack)
+Object operator${{ id.name }}(Stack* stack, jmp_buf parent_jump)
{
Object right = Stack_pop(stack);
Object left = Stack_pop(stack);
{% endfor %}
{% if 'pow' in builtins %}
-Object builtin$pow$implementation(EnvironmentPool* environmentPool, Environment* parent, size_t argc, Stack* stack)
+Object builtin$pow$implementation(EnvironmentPool* environmentPool, Environment* parent, size_t argc, Stack* stack, jmp_buf parent_jump)
{
// Must unload items in reverse order
Object exponent = Stack_pop(stack);
{% endif %}
{% if 'print' in builtins %}
-Object builtin$print$implementation(EnvironmentPool* environmentPool, Environment* parent, size_t argc, Stack* stack)
+Object builtin$print$implementation(EnvironmentPool* environmentPool, Environment* parent, size_t argc, Stack* stack, jmp_buf parent_jump)
{
Stack reverse_stack;
Stack_initialize(&reverse_stack);
case STRING_CONCATENATION:
Stack_push(stack, output.instance.string_concatenation->left);
- builtin$print$implementation(NULL, NULL, 1, stack);
+ builtin$print$implementation(NULL, NULL, 1, stack, parent_jump);
Stack_push(stack, output.instance.string_concatenation->right);
- builtin$print$implementation(NULL, NULL, 1, stack);
+ builtin$print$implementation(NULL, NULL, 1, stack, parent_jump);
break;
case STRING_LITERAL:
Stack* stack = &stackMemory;
Stack_initialize(stack);
+ jmp_buf jump;
+ if(setjmp(jump) != 0)
+ {
+ fprintf(stderr, "Error in __main__\n");
+ Environment_setLive(environment, false);
+ EnvironmentPool_destruct(environmentPool);
+ return 1;
+ }
+
// TODO Use the symbol from SYMBOL_LIST
{% for builtin in builtins %}
Environment_set(environment, "{{ builtin }}", builtin${{ builtin }});